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Universal was considering Mark Cerny as the designer for the new game (which came to be Crash Bandicoot Worlds), and intended to have it distributed by Sony as a PlayStation 2 exclusive. With the turn transition to the new millennium, Universal Interactive Studios wanted the series to make the transition from the PlayStation to the sixth generation consoles.
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Most Crash Bandicoot games have either been platform games or released for Sony consoles and handhelds. The series debuted in 1996 with the Sony PlayStation video game Crash Bandicoot, premiered in North America on September 9, 1996. It is published by Activision, Sierra Entertainment, Vivendi Universal Games, Konami, Universal Interactive Studios, King, and Sony Computer Entertainment, with entries developed by Polarbit, Toys for Bob, Beenox, Radical Entertainment, Vicarious Visions, Traveller's Tales, Eurocom, King and Naughty Dog. Crash Bandicoot is a video game series created by Andy Gavin and Jason Rubin.
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